EC2 Free tier - PacketLoss

Started by SA:MP, May 05, 2023, 05:38 AM

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SA:MP

EC2 Free tier - PacketLoss

Hello there, I've been facing some issues regarding packet-loss in my server hosted on a humble free tier EC2 instance, with Ubuntu 18 with no GUI, t2.micro size which presumably has a single core Xeon and 1gb ram, and the gigantic amazon network infrastructure.



The context here is that I want to host some samp server's with a well known and tested A/D gamemode for my friends' private matches, its been alright with 3 servers running in different ports.



The only problem I'm facing is that the packet-loss function, shortly after going ingame, starts reading values ranging 0.2 ~ 1.0 for myself, and steadily increasing to 2 or 3% for the players known to lag.



I didn't code the gamemode myself, but in my community it is pretty known that some servers with the same opensource gamemode are pretty stable in that regard, and the packetloss function reads 0.0% for me 95% of the time.



I don't think its bandwidth related, cpu usage is just as low as it can get due to the nature of the gamemode, and ram usage is never above 40%,



Any help is appreciated, thanks!!

Source: EC2 Free tier - PacketLoss